BAIN
MUSC 336
Introduction to Computer Music
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to: MUSC 336
Introductions
to the Field
Ballora, Mark. 2015/2003. Essentials of Music Technology. New York: Oxford University Press. {GB}
Collins, Nick. 2010. Introduction to Computer Music. New York: Wiley. {GB; TOC}
D'Escrivén, Julio. 2012. Music Technology, from the Introductions to Music series. London: Cambridge University Press. {GB; TOC}
Hosken, Dan. 2014 An Introduction to Music Technology, 2nd ed. New York: Routledge. {GB; TOC; Website}
Manzo, V.J. 2015. Foundations of Music Technology. New York: Oxford. {GBd; TOC; Website}
Williams, David and Peter Webster. 2023. Experiencing Music Technology, 4th ed. New York: Oxford University Press. {TOC; {Website}
Open Access:
Burk, Phil, Larry Polansky, Douglas Repetto, Mary Roberts and Dan Rockmore. 2011. Music and Computers: A Theoretical and Historical Approach, Archival Version. Available online at: <http://musicandcomputersbook.com>.Hass, Jeffery. 2020. Introduction to Computer Music: An Electronic Textbook. Available online at: <https://cmtext.indiana.edu>.
Collins, Nick and Julio d'Escrivan, eds. 2017. The Cambridge Companion to Electronic Music, 2nd ed. New York: Cambridge University Press. {GB}Dean, Roger T. and Alex McLean. 2009. The Oxford Handbook of Computer Music. New York: Oxford. {GB}
Roads, Curtis. 2022. The Computer Music Tutorial, 2nd ed. Cambridge, MA: MIT Press. {GB; TOC}
Digital Audio
Ballora, Mark. 2017. Digital Audio and Acoustics for the Creative Arts. New York: Oxford University Press. {GB; TOC}
Pohlmann, Ken. 2010. Principles of Digital Audio, 6th ed. New York: McGraw-Hill.
See also: Roads 2022 (above)
Synthesis
Russ,
Martin. 2012. Sound Synthesis and Sampling, 3rd ed. Boca
Raton, FL: CRC. {GB}
History
Manning, Peter. 2013. Electronic and Computer Music. 4th ed. New York: Oxford. {GB; Full text: Ebook Central}
See also: Learning History
PROGRAMMING
Max
Cycling
'74, Max 8 Documentation {C74}
Manzo, V.J. 2016. Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More, 2nd ed. New York, Oxford. {GB; Full text: Ebook Central}
Winkler, Todd. 2001/1998. Composing Interactive Music: Techniques and Ideas Using Max. Cambridge, MA: MIT Press. {GB; Full text: PASCAL}
Python
Manaris,
Bill and Andrew Brown. 2014. Making Music with Computers:
Creative Programming in Python. Boca Raton, FL: Chapman
& Hall/CRC. {GB;
JythonMusic}
SuperCollider
Ruviaro, Bruno. 2015. A Gentle Introduction to SuperCollider. Available online at: <https://ccrma.stanford.edu/%7Eruviaro/texts/A_Gentle_Introduction_To_SuperCollider.pdf>.
See also: Learning SuperCollider
SPECIAL TOPICS
Acoustics & Psychoacoustics
Cook, Perry R. ed. 2001. Music, Cognition, and Computerized Sound: An Introduction to Psychoacoustics. Cambridge, MA: MIT Press. {GB; Full text: Ebook Central}Algorithmic Composition
Helmholtz, Hermann von, and Alexander John Ellis. 1954/1885. On the Sensations of Tone as a Physiological Basis for the Theory of Music, 2nd ed. Mineola, NY: Dover. {GB}
Roederer, Juan. 2008/1973. The Physics and Psychophysics of Music: An Introduction, 4th ed. New York: Springer. {GB}
Analyzing Electroacoustic MusicDannenberg, Roger B. and Mary Simoni. 2013. Algorithmic Composition: A Guide to Composing Music with Nyquist. Ann Arbor: University of Michigan Press. {GB; Full text: Ebook Central}
Dean, Roger T. and Alex McLean. 2018. The Oxford Handbook of Algorithmic Music. New York: Oxford. {GB}
Nierhaus, Gerhard. 2009. Paradigms of Automated Music Generation. New York: Springer. {GB}
Clarke, Michael, Frédéric Dufeu, and Peter Manning. 2020. Inside Computer Music. New York: Oxford University Press. {GB; Companion Website}Cope, 2009. David. Hidden Structures: Music Analysis Using Computers. Middleton WI: A-R Editions. {GB; Full text: Ebook Central}
Emmerson, Simon and Leigh Landy. 2016. Expanding the Horizon of Electroacoustic Music Analysis. Cambridge, Cambridge University Press. {GB}
Simoni, Mary, ed. 2006. Analytical Methods of Electroacoustic Music. New York: Routledge. {GB}
Smalley, Denis. 1997. "Spectromorphology: explaining sound-shapes." Organised Sound 2/2: 107–126. {Cambridge.org}
A-Life
Mirando, Eduardo R. A-Life for Music : Music and Computer Models of Living Systems. Computer Music and Digital Audio Series. Middleton WI: A-R Editions. {GB; Full text: Ebook Central}
Roberts, Siobhan. 2015. "John Horton Conway: A Life in Games." Quanta Magazine (August 28, 2015). Available online at: <https://www.quantamagazine.org/john-conways-life-in-games-20150828/>.
Wolfram, Stephen. 2002. A New Kind of Science. Champaign, IL: Wolfram Media {GB; Full text: WolframScience.com}
Composition
Risset, Jean-Claude. Computer Music: Why? {utexas.edu}Roads, Curtis. 2015. Composing Electronic Music: A New Aesthetic. New York: Oxford. {GB; Companion Website}
Wishart, Trevor. 1996/2016. On Sonic Art. New York: Routledge. {GB; Website}
____________. 1994. Audible Design: A Plain and Easy Introduction to Practical Sound Composition. Amsterdam: Orpheus the Pantomime Ltd. {GBd; Website}
Xenakis, Iannis. 1992/1971. Formalized Music. Hillsdale, NY: Pendragon Press. {GB}
Csound
Boulanger, Richard. 2000. The Csound Book. Cambridge, MA: MIT Press. {GB; TOC; Ch. 1}
Victor Lazzarini, et al. 2016. Csound: A Sound and Music Computing System. New York: Springer. {GB}
Digital Signal Processing
Open
access textbooks by Julius O. Smith (Stanford University):
Game Music
Karen Collins, et al., eds. 2017. From Pac-Man to Pop Music: Interactive Audio in Games and New Media. New York: Ashgate. {GB; Full text: Ebook Central}
Collins, Karen. 2008. Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design. Cambridge, MA: MIT Press. {GB; Full text: Ebook Central}
Galloway, Alexander R. 2006. Gaming: Essays On Algorithmic Culture. Minneapolis: University of Minnesota Press. {GB; Full text: EC}
Miller, Kiri. 2012. Playing Along: Digital Games, YouTube, and Virtual Performance. New York: Oxford University Press. {GB; Full text: EC}
Instrument Design
Lazzarini, Victor. 2017. Computer Music Instruments: Foundations, Design and Development. New York: Springer. {GB}
Using Csound, Python, and FaustWang, Ge. 2018. Artful Design: Technology in Search of the Sublime. Palo Alto: Stanford University Press. {Website}
MIDI
Hass, Jeffery. 2021. Introduction to Computer Music: An Electronic Textbook, 2nd ed. Available online at: <https://cmtext.indiana.edu/index.php>.
Huber, David Miles. 2012. The MIDI Manual: A Practical Guide to MIDI in the Project Studio. New York: Focus Press. {GB}
Kirn, Peter. 2006. Real World Digital Audio. Berkeley: Peachpit Press. {GBd}
Mixing and
Mastering
Hepworth-Sawyer, Russ and Jay Jodgson, eds. 2017. Mixing Music. New York: Routledge. {GB}
Savage, Steve. 2014. Mixing and Mastering in the Box: The Guide to Making Great Mixes and Final Masters on Your Computer. New York: Oxford University Press. {GB; Full text: Ebook Central}
Music and
Mathematics
Benson,
David. 2007. Music: A Mathematical Offering. Cambridge:
Cambridge University Press. {GB;
Website}
Fauvel,
John, Raymond Flood, and Robin J. Wilson, eds. 2006/2003. Music
and Mathematics: From Pythagoras to Fractals. New York: Oxford
University Press. {GB}
Loy, Gareth. 2006. Musimathics: The Mathematical Foundations of Music. Cambridge, MA: MIT Press. {Vol. 1: GB; Full text: EC; Vol. 2: GB}
Tymoczko, Dmitri. 2011. A Geometry of Music: Harmony and Counterpoint in the Extended Common Practice. New York: Oxford University Press. {GB; Full text: Ebook Central}
Toussaint,
Godfried. 2013. The Geometry of Musical Rhythm: What makes a
"Good" Rhythm Good. Boca Raton: CRC Press. {GB}
Protocols
MIDI {Midi.org}
OSC {CNMAT}
Pure Data (Pd)
Farnell, Andy. 2010. Designing Sound. Cambridge: MIT Press. {GB}
Sonification
Hermann, T., A. Hunt and J. G. Neuhoff, eds. 2011. The Sonification Handbook. Berlin: Logos Publishing House. E-text available online at: <https://sonification.de/handbook/>.
Sound
Studies
Cox, Christoph and Daniel Warner, eds. 2017. Audio Culture: Readings in Modern Music, Revised Edition. New York: Bloomsbury. {GB}
Pinch, Trevor and Karin Bijsterveld. 2012. The Oxford Handbook of Sound Studies. New York: Oxford University Press. {GB}
Kahn, Douglas. 2001. Noise Water Meat: A History of Sound in the Arts. Cambridge: MIT Press. {GB}
Spectral Music
Lazzarini, Victor. 2021. Spectral Music Design: A Computational Approach. New York: Oxford University Press. {GB}
Teaching
Watson, Scott. 2011. Using Technology to Unlock Musical Creativity. New York: Oxford University Press. {GB; TOC}
Tuning Theory
Gann, Kyle. 2019. The Arithmetic of Listening: Tuning Theory & History for the Impractical Musician. Urbanna, IL: University of Illinois Press. {GBd; Companion Website}
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EC- ProQuest Ebook Central
Updated: October 16, 2023
Reginald Bain | University
of South Carolina | School
of Music
https://reginaldbain.com/vc/musc336/